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Gato (video game) : ウィキペディア英語版 | Gato (video game)
''GATO'' is a real-time submarine simulator published by Spectrum HoloByte in the 1980s for several platforms, including DOS, Apple IIe and Atari XE Game System. It simulates combat operations aboard the Gato-class submarine in the Pacific Theater of World War II. ''GATO'' was the first PC submarine simulator and the first simulator for the Apple Macintosh. == Gameplay ==
The player is tasked with chasing Japanese shipping across a 20-sector map while returning for resupply as necessary from a submarine tender. The islands on the map are randomly generated and not based on real-world geography. Combat is conducted using a screen with a view through the periscope and at various gauges and indicators. The game has multiple difficulty levels, the highest of which requires the player to translate mission briefings which are transmitted only as audible Morse Code. An unusual feature in the DOS and Apple IIe versions allows the game to be paused and a spreadsheet shown on the screen; a boss key. One issue with the game is that the timing of the game relied on the computer's CPU clock-speed, rather than the time-and-date clock, so the game ran faster on faster computers, making it unplayable as 80286 CPU-based computers came onto the market.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Gato (video game)」の詳細全文を読む
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